Volume 8, Issue 4 (Iranian Journal of Ergonomics 2021)                   Iran J Ergon 2021, 8(4): 50-68 | Back to browse issues page

XML Persian Abstract Print

Download citation:
BibTeX | RIS | EndNote | Medlars | ProCite | Reference Manager | RefWorks
Send citation to:

Omidi M, Asgharzadeh A, Gharib S, Vahedi M, Jafarpisheh A S. The Efficiency and Usability Human-Computer Interface in Cervical Spinal Cord Injury by Game-based Electromyography Biofeedback and Electromyography Biofeedback. Iran J Ergon. 2021; 8 (4) :50-68
URL: http://journal.iehfs.ir/article-1-717-en.html
1- MSc, Department of Ergonomics, University of Social Welfare and Rehabilitation Sciences, Tehran, Iran
2- PhD Student, Department of Biomedical Engineering, University of Shahid Beheshti, Tehran, Iran
3- Assistant Professor, Department of Occupational Health Engineering, Mashhad University of Medical Sciences, Mashhad, Iran
4- Assistant Professor, Department of Biostatistics, University of Social Welfare and Rehabilitation Sciences, Tehran, Iran
5- Assistant Professor, Department of Ergonomics, University of Social Welfare and Rehabilitation Sciences, Tehran, Iran , jafarpisheh@gmail.com
Abstract:   (1954 Views)
Background and Objectives: The proliferation of computers, along with the development of software and the Internet, has revolutionized the work and life of people with disabilities, including those with spinal cord injuries with limited mobility in the arms. The efficiency and usability of the aids provided to these people is very important; because they have more limitations than ordinary people. The purpose of this study was to compare the efficiency and usability of human-computer interface in cervical spinal cord injury with two biofeedback EMG methods based on computer games and without computer games.
Methods: The sample size was 20 participants (healthy and with spinal cervical lesions) who were selected regarding availability. The statistical population of the study (that was conducted 2019-2020) was spinal cord injury patients referred to spinal cord injury clinic in Tehran. Participants received three 30-minute sessions per week for 1 month of EMG biofeedback training and game-based biofeedback interventions. SPSS version 23 was used for data analysis.
Results: Results showed that participants considered using EMG biofeedback and game biofeedback as 75/8% and 72/0% usability. Over time, the “through put” numerical values of the variable decreased in healthy individuals and spinal cord injury. Also, the numerical values of this variable were lower in healthy individuals than in individuals with spinal cord injuries. The maximum reduction in numerical values of the “through put” variable appeared between the first and sixth sessions.
Conclusion: The EMG and gaming biofeedback system can be used for interaction and control such as computers, wheelchairs, and more.
Full-Text [PDF 703 kb]   (1226 Downloads)    
Type of Study: Research | Subject: Special
Received: 2020/05/13 | Accepted: 2020/11/21 | ePublished: 2020/12/28

1. Pinto SM, Galang G. Concurrent SCI and TBI: Epidemiology, Shared Pathophysiology, Assessment, and Prognostication. Curr. Phys. Med. Rehabil. Rep. 2016 Mar 1;4(1):71-9. [DOI]
2. Kloosterman MG, Snoek GJ, Jannink MJ. Systematic review of the effects of exercise therapy on the upper extremity of patients with spinal-cord injury. Spinal Cord 2009 Mar;47(3):196-203. [DOI:10.1038/sc.2008.113] [PMID]
3. Tanimoto Y, Rokumyo Y, Furusawa K, Tokuhiro A, Suzuki Y, Takami K, Yamamoto H. Development of a computer input device for patients with tetraplegia. Comput. Stand. Interfaces. 2005 Dec 1;28(2):166-75. [DOI:10.1016/j.csi.2005.01.018]
4. Park SY, Yoo WG. Effect of EMG‐based feedback on posture correction during computer operation. J. Occup. Health. 2012 Jul;54(4):271-7. [DOI:10.1539/joh.12-0052-OA] [PMID]
5. Kim DG, Lee BS, Lim SE, Kim DA, Hwang SI, Yim YL, Park JM. The selection of the appropriate computer interface device for patients with high cervical cord injury. Ann. Rehabil. Med. 2013 Jun;37(3):443. [DOI:10.5535/arm.2013.37.3.443] [PMID] [PMCID]
6. Williams MR, Kirsch RF. Evaluation of head orientation and neck muscle EMG signals as three-dimensional command sources. J NEUROENG REHABIL. 2015;12(1):25. [DOI:10.1186/s12984-015-0016-6] [PMID] [PMCID]
7. Yang X, Chen G, editors. Human-computer interaction design in product design. 2009 First International Workshop on Education Technology and Computer Science; 2009: IEEE. [DOI:10.1109/ETCS.2009.359]
8. Barreto A, Scargle S, Adjouadi M. A practical EMG-based human-computer interface for users with motor disabilities. 2000. [DOI:10.1145/569270.569272]
9. Pop-Jordanova N, Demerdzieva A. Biofeedback training for peak performance in sport-case study. Open Access Maced. J. Medical Sci. 2010 Jun 15;3(2):113-8. [DOI:10.3889/MJMS.1857-5773.2010.0098]
10. Bhandari R, Parnandi A, Shipp E, Ahmed B, Gutierrez-Osuna R. Music-based respiratory biofeedback in visually-demanding tasks. InNIME 2015 Jan 1. [Article]
11. Neblett R. Surface electromyographic (SEMG) biofeedback for chronic low back pain. InHealthcare 2016 Jun (Vol. 4, No. 2, p. 27). Multidisciplinary Digital Publishing Institute. [DOI:10.3390/healthcare4020027] [PMID] [PMCID]
12. Yoo JW, Lee DR, Sim YJ, You JH, Kim CJ. Effects of innovative virtual reality game and EMG biofeedback on neuromotor control in cerebral palsy. Biomed Mater Eng. 2014 Jan 1;24(6):3613-8. [DOI:10.3233/BME-141188] [PMID]
13. Muguro JK, Sasaki M, Matsushita K, Njeri W, Laksono PW, Suhaimi MS. Development of neck surface electromyography gaming control interface for application in tetraplegic patients' entertainment. InAIP Conference Proceedings 2020 Apr 13 (Vol. 2217, No. 1, p. 030039). AIP Publishing LLC. [Article]
14. Borish CN, Bertucco M, Sanger TD. Effect of target distance on controllability for myocontrol. Int. J. Hum. Comput. 2020 Aug 1;140:102432. [DOI:10.1016/j.ijhcs.2020.102432]
15. Afsharipour B, Sandhu MS, Rasool G, Suresh NL, Rymer WZ. Using surface electromyography to detect changes in innervation zones pattern after human cervical spinal cord injury. In2016 38th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC) 2016 Aug 16 (pp. 3757-3760). IEEE. [DOI:10.1109/EMBC.2016.7591545] [PMID]
16. Choi C, Rim B, Kim J. Development and evaluation of a assistive computer interface by SEMG for individuals with spinal cord injuries. In2011 IEEE International Conference on Rehabilitation Robotics 2011 Jun 29 (pp. 1-5). IEEE. [Google Scholar]
17. Safavi SM, Sundaram SM, Heydarigorji A, Udaiwal NS, Chou PH. Application of infrared scanning of the neck muscles to control a cursor in human-computer interface. In2017 39th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC) 2017 Jul 11 (pp. 787-790). IEEE. [DOI:10.1109/EMBC.2017.8036942] [PMID]
18. Williams MR, Kirsch RF. Evaluation of head orientation and neck muscle EMG signals as command inputs to a human-computer interface for individuals with high tetraplegia. IEEE T NEUR SYS REH 2008 Sep 19;16(5):485-96. [DOI:10.1109/TNSRE.2008.2006216] [PMID] [PMCID]
19. Brooke J. Sus: a "quick and dirty'usability. Usability evaluation in industry. 1996 Jun 11;189. [Google Scholar]
20. Weller RO, Djuanda E, Yow HY, Carare RO. Lymphatic drainage of the brain and the pathophysiology of neurological disease. Acta Neuropathol. 2009 Jan 1;117(1):1. [DOI:10.1007/s00401-008-0457-0] [PMID]
21. Sadoughi F, KHOSHKAM M, FARAHI SR. Usability evaluation of hospital information systems in hospitals affiliated with Mashhad University of Medical Sciences, Iran. 2012 [Google Scholar]
22. Dianat I, Ghanbari Z, AsghariJafarabadi M. Psychometric properties of the persian language version of the system usability scale. Health Promot Perspect. 2014;4(1):82. [DOI] [PubMed]

Add your comments about this article : Your username or Email:

Send email to the article author

Rights and permissions
Creative Commons License This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

© 2022 CC BY-NC 4.0 | Iranian Journal of Ergonomics

Designed & Developed by : Yektaweb |