Write your message

Search published articles


Showing 2 results for Interaction Design

Mrs. Ramesh Taherian Ojaroud, Dr. Ali Faraji,
Volume 9, Issue 3 (12-2021)
Abstract

Background and Objectives: The jewelry industry accounts for a large share of the income of the people and the government. Workbench and chair are the main tool for manufacturers, designers, art students and repairmen in this field as a group of users for the efficiency of making jewelry. This research seeks to design a workbench and chair for making jewelry that, in addition to being modular, is also interactive and ergonomic.
Methods: This research is practical as well as qualitative-descriptive in nature. It has used a survey method to collect data in which its most important tools in the practical were verbal-visual (questionnaire, interview) and non-verbal (observation). Its design method was the so-call Design up (Tarrahi Nameh in Persian) which has based on interaction design and a user-centered approach. One of the most useful techniques called the hierarchical analysis process (AHP) has been employed to prioritize users and selected designs.
Results: The result of this research is a modular, interactive and ergonomic workbench and chair under the Mosavvab brand. Their users have the advantage of an independent design resulting from its modularity, benefit from usability as well as engagement user experience due to its interactivity and finally, they satisfy from its safety and comfort due to its ergonomics.
Conclusion: This achievement eliminates tangible and intangible problems and not only provides users with personal satisfaction but also reduces the need for many medical treatments. Six elements of usability such as effectiveness, efficiency, safety/comfort, utility, easy to learn and ease to memory, on the one hand, would be brought. The goals of interaction design as visibility, feedback, constraints, consistency, affordance and engaging user experience, on the other hand, would be illustrated.
 
Mahsa Niknezhad, Ali Faraji,
Volume 10, Issue 3 (12-2022)
Abstract

Objectives: Healthy air is free of any pollutants, including odors, harmful gasses, dust and viruses, especially corona. This healthy air is provided by a purifier device. One of the problems of metropolises is the lack of healthy air, which is one of the most important human needs. The aim of this study was to design a new home air purifier with interactive and ergonomic features.
Methods: The purpose and nature of this research are applied and qualitative-descriptive, respectively. A survey method is used to collect data. The most important tool in the field study is verbal-visual (researcher-made questionnaire) and has benefited from the analysis of relevant experts, Delphi group. Its design method was the so-called Design up (Tarrahi Nameh in Persian) where it is based on the interaction design and user-centered approach and Analytical Hierarchy Process (AHP) is used to evaluate the different stages of the project.
Results: The achievement of this research is a new home air purifier with interactive and ergonomic features with Nik mark. On the one hand, it is easy to use and accelerates the purification operation with a larger area than the existing devices through different filters, and on the other hand, it is easy to assemble, economical and optimally designed. It has automatic and manual adjustment of fan speed and remote control, it has the ability to be used standing and wall-mounted, and it is environmentally friendly.
Conclusion: Eventually this design offered effectiveness, efficiency, safety/comfortability, utility, learnability and memorability as elements of usability. It also demonstrates features such as visibility, feedback, constraints, adaptability and affordance as the goals of interaction design. Finally, this design conducted a satisfactory user experience.


Page 1 from 1     

© 2025 CC BY-NC 4.0 | Iranian Journal of Ergonomics

Designed & Developed by : Yektaweb |